![]() OTOH, the only relevant cold damage source in Zot is occasional Killer Klown melee attack, and it can be easily treated like any other damage spike ![]() As much as I want to stay away from "strict requirements", rF++ should probably be one for Zot. I'm firmly convinced that new players shouldn't attempt fighting OOF with only one pip of rF. The latter should be changed for consistency The Mutation System, 4th paragraph - "ocassionaly" instead of "occasionally"ĭCSS basics/Options/settings, 2 paragraph - probably worth noting, that at least on CUE and CXC it works differently: clicking on a version starts a new game, editing settings is done by clicking on the "(edit rc)" next to the number of versionįirst, describing "Dungeon overview" screen, the guide states every God altar is guaranteed to appear by D:9, later, in the beginning of Gods section, it says by D:10. Gods/Makhleb, Minor Destruction description - "lacklustre" instead of "lackluster" Pictures referring to "Put on" and "Wear" commands are swapped placesĮxamining Monsters and Uniques, 2 paragraph - "missles" instead of "missiles"Ĭhoosing What to Use/Weapons/Crossbows - "yaktur" instead of "yaktaurs" Playing the game/"Making online look like offline", 3 paragraph - double "it makes" ![]() Playing the game/"Offline or Online?", 2nd paragraph after the "ghost kills" picture - "because" instead of "became" Anyway, here are some typos I noticed followed by my suggestions: ![]() I like how important bits of information (as well as memes) are naturally built into the overall structure. First of all, thanks a lot for doing this, the guide is very enjoyable to read even when you know almost all the stuff inside. I figured the best way to provide some feedback is to reply somewhere here. ![]()
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